AI Insights · Timothy · April 2022
Top 5 Shopping Games in Australia Q1 2022
Discover the performance of the top 5 shopping games in Australia during Q1 2022, with insights on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 shopping games in Australia on a unified platform showcased varied performance metrics. Below is a detailed breakdown of their weekly downloads, revenue, and active users.
Idle Supermarket Tycoon - Shop from Digital Things saw a relatively stable performance. Weekly revenue fluctuated, peaking at about $1.2K in mid-January and ending the quarter around $764. Downloads started strong at 1.3K in late January and dipped to approximately 1K by the end of March. Active users hovered around 4K in early January but experienced a slight decline, settling at 3.5K in the last week of March.
Vlad and Niki Supermarket game maintained steady weekly downloads, starting at 1.8K and closing the quarter at 1.1K. Revenue remained consistent, averaging around $150 per week. Active users saw a minor drop from 4.2K at the start of the year to 3.2K by the end of March.
My Mini Mart by Supersonic Studios Ltd. experienced a notable increase in downloads, beginning with 2.7K in mid-January and peaking at 8.5K in late February. Revenue also showed a positive trend, starting at $23 and reaching around $600 by the end of the quarter. Active users grew steadily, starting at 2K and rising to 15.5K by the end of March.
Supermarket Mania Journey from G5 Entertainment AB had modest weekly downloads, starting at 93 and slightly increasing to 99 by the end of March. Revenue peaked at $667 at the end of January but settled around $200 for the remainder of the quarter. Active users remained relatively stable, fluctuating between 166 and 248 throughout the quarter.
Fashion Universe from Voodoo demonstrated impressive download numbers, peaking at 26.3K in late January before gradually declining to 7.5K by the end of March. Revenue followed a similar trend, reaching as high as $2.3K in late January and decreasing to around $169 by the end of the quarter. Active users peaked at 37.6K in late January and saw a gradual decline, ending at 18.7K in the last week of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.